[Sending Japanese games to the world! A game that has an impact! Hats off to the world's charm that transcends culture! ! 】
Raita Akuri~Full of charm! Content works originating in Japan - [What are the games originating in Japan and what are their appeals? 】 [Reasons for attracting excitement and praise from around the world] The game originating in Japan is、With its unique charm and high quality、It continues to inspire people all over the world。Nintendo、Sony、Sega、Capcom、Konami、Many masterpieces produced by famous game makers such as、Brings surprises and excitement to players、He has led the development of the gaming industry.。 Famous titles such as "Super Mario" and "The Legend of Zelda" are、Innovative game design and、Everyone is friendly and loved all over the world。 "Final Fantasy" and "Dragon Quest"、With a spectacular story and beautiful music、Encourages players to become deeply empathetic。 Also、The "Pokemon" series、Popular with a wide range of people, from children to adults、It has attracted many fans across borders。 Thrilling works such as authentic adult-friendly "Resident Evil," "Monster Hunter," "Metal Gear Solid," and "Silent Hill" are also enthusiastically popular.。 For foreign gamers、Japanese games have their imagination、Artistic、And the cultural depth is particularly impressive。Beautiful anime-style graphics、Delicate design that gives off a sense of wabi-sabi、It attracts many people。Also、Japanese games are、It is also recognized as an opportunity to experience Japanese culture and values through gameplay.。 moreover、Due to the spread of e-sports and online games、Japanese games become more well known to many people、It has been praised all over the world。Players share their emotions、More and more friendships、Games from Japan are the catalyst for global exchange。For example, many titles that have been mentioned include long-standing game works such as the "Street Fighter", "Tekken", and "King of Fighters" series.。 The game originating in Japan、Beyond just entertainment、We continue to inspire and joy to people all over the world。Its appeal and influence will never fade away、It will evolve further。 Quote:e-sports (Esports) Wikipedia reference:Online game See Wikipedia [Evolution into content that cannot be confined to the world of games! ] [It's no longer just a game world] [A major evolution from content aimed at children] ■In the past, games were a trend towards children's play.、It has become widely recognized and widely used as a communication tool for interacting with friends.。 This is because functions have evolved dramatically with the times, and graphics, stories, etc. have shifted to the next generation.、Things that were born as entertainment for children and families have moved to the center of youth culture、Furthermore, due to the widespread use of a variety of games that suit individual hobbies, the company has transformed into a variety of experiential content that can be enjoyed by people of all ages and genders.。 【実際に制作された作品例紹介】 【スーパーマリオブラザーズ】任天堂(ニンテンドー) 作品名 コンテンツ媒体 公開・実施年月 【スーパーマリオブラザーズ】 実写映画 1993年に公開 アニメーション 2023年に公開 アトラクションテーマパーク スーパーニンテンドーワールドが2021年にUSJにオープン ●当時から世界的な人気を誇っていて、There were many people who wanted to make it into a live-action film, and the production team had a lot of fans, so the live-action film was released in 1993.。In later years, awareness and popularity among even more people spread throughout the world.、Opened in 2021 as a new USJ area、It was later released in 2023 by CG Animation, and became a huge hit all over the world.。 A sequel has been decided、This is a work that boasts a great deal of popularity.。 (New releases are currently being made in the main game.。) [Pokemon] Nintendo Title Content Media Released/Implemented [Pokemon] Live-action movie Released in 2019 Card game Released in 1966 Smartphone game Started in 2016 ●Currently the world's best in the gaming industry! That said, it's the best work that no one knows! Since its release, people have fascinated by the unique character appearance and quickly became a huge hit worldwide.、Card games in particular are held in various countries, including official tournaments.。It has evolved into a major evolution of the worldview of card games up until now, and has continued to exist today.、It has grown into content that captivates many fans regardless of age.。 Live-action films have also been expressed without destroying the worldview of the game, thanks to the advancement of technology, and have captured the hearts of many fans.、It's a work that can be said to have been a success。Now、This work is a work that has grown to countless numbers of collaborations and events, and is expected to develop in the future.。 (New releases are currently being made in the main game.。) [Resident Evil] COPCOM Title Content Media Release date and implementation [Resident Evil] Live-action film (early)...